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raybeastproductions
Jun 13, 2024
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raybeastproductions
Apr 06, 2024
In Equalizing Discussions
Simple Question.
I was watching a video and I can't seem to find it anymore on how to calculate Quaternary Frequency Colors.
Can someone break down the rules to calculating them?
My best guess is:
• Adding any two primary frequencies.
• Adding a primary frequency to a secondary frequency.
• Adding a primary frequency to a tertiary frequency.
Am I missing any other combination or are my assumptions wrong?
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raybeastproductions
Dec 14, 2023
In Equalizing Discussions
Hi Everyone
I'm a music producer who's uses COS Pro alot, and I must say, it's significantly improved the quality of my music.
However, I've encountered a recurring issue related to dynamic range, especially while working on mixing tracks with dynamic elements like pianos and bass.
Here’s my process:
1. I start by checking the Peak to Loudness Ratio (PLR) and peak of the sound using a LUFs Loudness Meter.
2. My first step is to EQ using COS at 100% to fine-tune the tone.
3. Then, I apply COS again at 50% to find an average, generate a ceiling, then make minor adjustments to follow the noise guides like 4.5, 6, etc. I adhere to the ceilings at 50%
4. I then switch to 0% based on the 50% ceilings and fine tune the sound at 0% because I've come to like the tone and tightness of 0% on most sounds.
5. Next, I compress the sound to the desired PLR, for example, reducing a bass from 18 PLR to 12.
6. I open another instance of COS, using the same ceilings from the 50% setting but reverting the view back to 0%.
7. I line up 20 hertz to the bottom of the sound and I make my adjustments to parts that exceed the ceiling. My COS will typically have a “wave” pattern after I have done the adjustments to restore the sound post-compression.
However, I've noticed a problem, particularly with bass tracks. Even minor EQ adjustments post-compression tend to reduce my compression, increasing the dynamic range by 1-2 dB.
While other sounds seem more resilient, maintaining their PLR, I'm wondering if I'm handling the post-EQ incorrectly. The only workaround I’ve found is using a limiter on the track to bring the dynamic range back to the desired level, but I understand this can alter the equalization, similar to a compressor.
Any insights or advice on managing this issue would be greatly appreciated!
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raybeastproductions
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